| /**
 * EditorObservable.js
 *
 * Released under LGPL License.
 * Copyright (c) 1999-2017 Ephox Corp. All rights reserved
 *
 * License: http://www.tinymce.com/license
 * Contributing: http://www.tinymce.com/contributing
 */
/**
 * This mixin contains the event logic for the tinymce.Editor class.
 *
 * @mixin tinymce.EditorObservable
 * @extends tinymce.util.Observable
 */
define(
  'tinymce.core.EditorObservable',
  [
    "tinymce.core.util.Observable",
    "tinymce.core.dom.DOMUtils",
    "tinymce.core.util.Tools"
  ],
  function (Observable, DOMUtils, Tools) {
    var DOM = DOMUtils.DOM, customEventRootDelegates;
    /**
     * Returns the event target so for the specified event. Some events fire
     * only on document, some fire on documentElement etc. This also handles the
     * custom event root setting where it returns that element instead of the body.
     *
     * @private
     * @param {tinymce.Editor} editor Editor instance to get event target from.
     * @param {String} eventName Name of the event for example "click".
     * @return {Element/Document} HTML Element or document target to bind on.
     */
    var getEventTarget = function (editor, eventName) {
      if (eventName == 'selectionchange') {
        return editor.getDoc();
      }
      // Need to bind mousedown/mouseup etc to document not body in iframe mode
      // Since the user might click on the HTML element not the BODY
      if (!editor.inline && /^mouse|touch|click|contextmenu|drop|dragover|dragend/.test(eventName)) {
        return editor.getDoc().documentElement;
      }
      // Bind to event root instead of body if it's defined
      if (editor.settings.event_root) {
        if (!editor.eventRoot) {
          editor.eventRoot = DOM.select(editor.settings.event_root)[0];
        }
        return editor.eventRoot;
      }
      return editor.getBody();
    };
    /**
     * Binds a event delegate for the specified name this delegate will fire
     * the event to the editor dispatcher.
     *
     * @private
     * @param {tinymce.Editor} editor Editor instance to get event target from.
     * @param {String} eventName Name of the event for example "click".
     */
    var bindEventDelegate = function (editor, eventName) {
      var eventRootElm, delegate;
      var isListening = function (editor) {
        return !editor.hidden && !editor.readonly;
      };
      if (!editor.delegates) {
        editor.delegates = {};
      }
      if (editor.delegates[eventName] || editor.removed) {
        return;
      }
      eventRootElm = getEventTarget(editor, eventName);
      if (editor.settings.event_root) {
        if (!customEventRootDelegates) {
          customEventRootDelegates = {};
          editor.editorManager.on('removeEditor', function () {
            var name;
            if (!editor.editorManager.activeEditor) {
              if (customEventRootDelegates) {
                for (name in customEventRootDelegates) {
                  editor.dom.unbind(getEventTarget(editor, name));
                }
                customEventRootDelegates = null;
              }
            }
          });
        }
        if (customEventRootDelegates[eventName]) {
          return;
        }
        delegate = function (e) {
          var target = e.target, editors = editor.editorManager.get(), i = editors.length;
          while (i--) {
            var body = editors[i].getBody();
            if (body === target || DOM.isChildOf(target, body)) {
              if (isListening(editors[i])) {
                editors[i].fire(eventName, e);
              }
            }
          }
        };
        customEventRootDelegates[eventName] = delegate;
        DOM.bind(eventRootElm, eventName, delegate);
      } else {
        delegate = function (e) {
          if (isListening(editor)) {
            editor.fire(eventName, e);
          }
        };
        DOM.bind(eventRootElm, eventName, delegate);
        editor.delegates[eventName] = delegate;
      }
    };
    var EditorObservable = {
      /**
       * Bind any pending event delegates. This gets executed after the target body/document is created.
       *
       * @private
       */
      bindPendingEventDelegates: function () {
        var self = this;
        Tools.each(self._pendingNativeEvents, function (name) {
          bindEventDelegate(self, name);
        });
      },
      /**
       * Toggles a native event on/off this is called by the EventDispatcher when
       * the first native event handler is added and when the last native event handler is removed.
       *
       * @private
       */
      toggleNativeEvent: function (name, state) {
        var self = this;
        // Never bind focus/blur since the FocusManager fakes those
        if (name == "focus" || name == "blur") {
          return;
        }
        if (state) {
          if (self.initialized) {
            bindEventDelegate(self, name);
          } else {
            if (!self._pendingNativeEvents) {
              self._pendingNativeEvents = [name];
            } else {
              self._pendingNativeEvents.push(name);
            }
          }
        } else if (self.initialized) {
          self.dom.unbind(getEventTarget(self, name), name, self.delegates[name]);
          delete self.delegates[name];
        }
      },
      /**
       * Unbinds all native event handlers that means delegates, custom events bound using the Events API etc.
       *
       * @private
       */
      unbindAllNativeEvents: function () {
        var self = this, name;
        if (self.delegates) {
          for (name in self.delegates) {
            self.dom.unbind(getEventTarget(self, name), name, self.delegates[name]);
          }
          delete self.delegates;
        }
        if (!self.inline) {
          self.getBody().onload = null;
          self.dom.unbind(self.getWin());
          self.dom.unbind(self.getDoc());
        }
        self.dom.unbind(self.getBody());
        self.dom.unbind(self.getContainer());
      }
    };
    EditorObservable = Tools.extend({}, Observable, EditorObservable);
    return EditorObservable;
  }
);
 |